Ironhack Challenge 2 Wireframe
Joelline_ Innocence-Paris
Here we go, my challenge 2 is finished đȘ It is now time to debrief about it ! Telling you I was worried when I discovered Figma for the first time a few days ago is an euphemismâŠ.It reminded me 20 years ago how Mr Lamirel, my computer teacher, was desperate trying to make me understand how the digital world was workingâŠIt is a bit late but thanks for your patience dear Teacher !
Here I have no choice, canât look outside the window, waiting for the bell to ringâŠ. I need to adapt to dominate the battle !
Target of this challenge : wireframe an existing app of my choice. A sort of âreverse engineerâ. My task was to create a wireframe version of the user flow of a chosen app based on screenshots. My final product should be a simple 5 screensâ interactive prototype built in the tool of my choice (Figma as you surely guessed đ). The look and feel should be strictly black and white.
I have worked on the app Innocence Paris. Why?
Because they produce beautiful albums and I love their visual identity âš
Starting with 5 screenshots (steps to buy an album in the app) and then onboard the âwireframe mindsetâ. To be honest, it is not a complicated app, but it was perfect for me to take time in good conditions to think of which text labels are important, which text should be replaced with phony text, also which visual elements need to be there and which donât (logos, iconsâŠ) in order to communicate the idea efficiently, while taking in charge Figma.
Below the result of my workâŠnot exceptional but when I pressed the button âč to present my prototype I was proud as a watering can and with a smirk up to my ears. There is no small victory !
As promised in the title by Ironhack, the challenge was filled in : Learning by doing.
I would just add : doing and searching !